Amazon Web Services Goes Gunning for Gamers With Free FPS Framework

Amazon Web Services is handing PC and console game developers new tools to encourage them to use its cloud services for their back-end server infrastructure.

It also hopes the game engine, Lumberyard, will boost use of the video streaming service Twitch, which it bought for almost US$ 1 billion in 2014.

Lumberyard is a cross-platform 3D game engine that developers can modify for use in their projects, with full access to the source code, for free.

There are some hidden bonuses in Lumberyard. Like Crytek’s CryEngine, from which parts of it are derived, it runs on PCs, the Xbox One and PlayStation 4, with support for mobile platforms and VR systems “coming soon,” according to AWS. The platform includes hooks for game developers to incorporate the Twitch video streaming platform in their games so that players can, with a few keystrokes, invite spectators to vote on their next course of action or even to take over the game’s controls for a while.

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CIO Cloud Computing

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13 Ways the Cloud Has Changed (Since Last You Looked)

The definition of cloud computing has always been, well, a bit cloudy. The basic idea has been straightforward: If it’s not calculated or stored in a rack in your own office on metal you can touch, it’s in the cloud. If it’s someone else’s machine in someone else’s colo, it’s in the cloud.

The details, though, aren’t as crisp. What you get and when you get it has evolved over the years, shifting as the market begins to understand what people want and what they really need. In the beginning, you got a machine and a root password — that’s about it. Everything else was up to you. Now the tools and techniques for building out infrastructure are getting better. The stock machines, after all, are commodities, so the companies are competing by adding bells and whistles that make your life easier.

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InfoWorld Cloud Computing

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